HEAVY WEAPONS


Heavy weapons can be used most effectively by engineers with their operator skill. If someone without this skill attempts to use a heavy weapon, their attacks suffer -5 accuracy. Heavy weapons ordinarily can not be moved, but they may be attached to battle stations in battle-ready vehicles. Heavy weapons can be targeted independently from the vehicle they are attached to.


ITEM COST NOTES / DESCRIPTION
Cannon 250,000 lux An inaccurate gun that fires massive, damaging projectiles. Has 5 protection.

M 20 E 0 A 5 R 50

Requires operator

Range: 100m, -5 accuracy, must be reloaded

Vesper rail 250,000 lux A slow to charge but incredibly powerful energy cannon. Has 4 protection.

M 50 E 3 A 5 R 50

Requires operator, 3ep

Range: 100m, 2m aoe

Flame gun 50,000 lux A gun that projects a stream of flames over short distances for damage over time. Has 3 protection.

M 3 E 0 A 5 R 30

Requires operator

Range: 20m, inflicts damage over time for five turns.

Turret 50,000 lux A precise, piercing gun. Has 2 protection.

M 10 E 5 A 5 R 20

Requires operator

Range: 100m, +5 accuracy, pierces, must be reloaded

Trebuchet 10,000 lux A large wooden sling to toss ammunition over great distances. Has 2 protection.

M 20 E 0 A 5 R 40

Requires operator

Range: 100m, accuracy, must be reloaded

Ballista 10,000 lux A precise spring loaded projectile launcher.

M 15 E 0 A 5 R 30

Requires operator

Range: 100m, +5 accuracy, must be reloaded