FORTIFICATION
Type | Ingredients | Function |
Grasping | 8 hour’s time
Artisan kit 1 major vesper 1 bundle of textiles |
Grasping object immediately hold on to any object that strikes them until they are struck by another object. |
Grenade | 8 hour’s time
Artisan kit Heat source 2 bundles of metal 1 bundle of string 1 bundle of blasting powder |
When lit, the blasting powder in this charge will build up pressure and cause the grenade to explode. The grenade can be lobbed up to 10m away. After 1 round, it explodes, dealing 50 damage in a 5 metre radius. This automatically causes everyone in the blast to roll at the brink with a +50 bonus to their roll. |
Dispersive | 8 hour’s time
Artisan kit Heat source 1 major vesper 1 bundle of metal |
Dispersive objects let out jolts of energy when struck, returning half of the damage dealt to it back to the attacker |
Repulsor | 8 hour’s time
Artisan kit 1 major vesper 1 bundle of leather |
Repulsor objects instantly propel objects a distance equal to the force it was struck with. |
Arlam | 6 months time
1 grand vesper 10 bundles of metal 10 bundles of leather 10 bundles of wood Artisan kit Energy source |
After spending half a year carving and inlaying metal into a vesper, it can be charged inside a strangely humanoid figure to grant it the capacity to learn. |