Projects
(Some)Time is my most recent attempt to develop a new project that can navigate the complex intersection of lived experience with crip time, queer conflict with heterotemporality, and learned colonial linearity. Working with aesthetics informed by disability, this performance deliberately …
Password: magnolienne
Glass is a game about manifesting multiple futures and watching them fall apart. Following in the footsteps of traditional sooth card-reading, Glass asks players to take a short trip in a vehicle around town while drawing cards to imagine possible lives …
You are a body among bodies. A body with sweat that seeps from you, building beneath your clothes, making your hands slick. You wipe the sweat from your temples, but the oil seems to smear across the surface of …
Password: magnolienne