
The Active-Time Model
ATB (or active-time battle) is a time-based alternative to initiative turn order for combat encounters. I’ve taken a stab at adapting some of the things I love most about it for active-time play in turn-based games.
ATB (or active-time battle) is a time-based alternative to initiative turn order for combat encounters. I’ve taken a stab at adapting some of the things I love most about it for active-time play in turn-based games.