Glass is a game about manifesting multiple futures and watching them fall apart. Following in the footsteps of traditional sooth card-reading, Glass asks players to take a short trip in a vehicle around town while drawing cards to imagine possible lives within literal, mechanical, and metaphorical windows. As players build new windows, however, old windows will break and possibilities fade away. What futures will you leave behind?
Glass was presented in the arcade at the 2018 Queerness and Games Conference, Montreal, QC.